The Bachelor of Animation is designed to provide students with practical, hands-on experience in 2D, 3D and stop-motion animation for film and television, visual effects and games. Develop an understanding of animation and production techniques. Choose to specialise in character animation, production design, production management, story development or direction. Learn about film, television and animation history and theory; and the development of narrative structures as applied to animation. Gain access to state-of-the-art workstations; a purpose-built animation studio; interactive pen displays; high-end cameras; and render farms for processing 3D computer animation.
Successful completion of the Bachelor of Animation requires students to complete units of study to the value of 300 credit points. All units of study are valued at 12.5 credit points unless otherwise stated.
Course learning outcomes
Students who successfully complete this course will be able to:
Career opportunities
The program provides a range of opportunities within the film, television and animation industries as well as allied creative industries such as the games, web broadcasting, education and digital media areas.
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2 Maret 2020
Swinburne University of Technology
Hawthorn Campus,
John Street,
HAWTHORN,
Victoria,
3122, MELBOURNE, Australia
Entry requirements may vary from country to country. Students are required to complete international academic qualification equivalent to High School
English language requirements
Satisfactory completion of one of the following:
Mungkin ada beberapa persyaratan IELTS yang berbeda, tergantung jurusan yang kamu ambil
Swinburne menawarkan pengajaran yang luar biasa, program disesuaikan dengan industri & merupakan salah satu universitas paling internasional di dunia.