Course Description
The new MSc in Computer Science has a common set of entry criteria and leads to a Master's degree in Computing specializing in one of four exciting areas: Data Science, Intelligent Systems, Augmented and Virtual Reality and Future Networked Systems.
The course is designed and taught by staff who are renowned research leaders in their fields. The course content is inspired by their cutting-edge work as well as their contacts with leading industry researchers around the globe.
In the first semester, students gain the necessary skills in Research Methods (to enable students to produce their own dissertation), Innovation (to equip students with skills in company formation or innovating within a large company) and Machine Learning (a foundational technique for each of the specializations). In addition, students will make a start on their specialist modules in their chosen strand.
During the 2nd semester, students will begin foundational work on their dissertation, and immerse themselves in modules of their chosen strand.
The 3rd semester will be exclusively focused on the Dissertations, doing experimental work, building prototypes and writing up the work.
We expect our graduates to be in high-demand for top-end research and development positions within leading multi-national companies and from startup-companies alike. There will also be opportunities to progress to PhD study with many funded positions available locally.
The Augmented & Virtual Reality strand equips students with the theoretical and practical knowledge to enable them to participate in the design and development of the technology that underpins fast moving video game market as well as providing transferable skills relevant for careers in the wider industries of interactive entertainment, new media and communication. This strand is a modified version of the well established and successful M.Sc in Interactive Entertainment Technology and is built on research expertise in the Trinity Centre for Creative Technologies. This Centre is based on a unique collaboration of Computer Science, Engineering, Drama and the Arts; The focus is on the creative technologies including film, interactive multimedia, games, and simulation.
Career path
Previous graduates from the M.Sc in Interactive Entertainment Technology have gone on to work for games companies such as Havok, EA, DemonWare and Play first, whilst others have joined leading visual effects studios such as Framestore CFC and Double Negative. We expect graduates from our new Augmented & Virtual Reality strand to be equally successful in securing employment in this industry.
Direncanakan August 2024
Rincian lainnya
Tanggal mulai
Direncanakan September 2024
Trinity College Dublin, the University of Dublin
College Green,
Dublin 2,
Dublin,
Republic of Ireland
For entry to the course, we require the following:
All applicants whose first language is not English and who have not been educated through the medium of English must present one of the following qualifications in the English language:
Mungkin ada beberapa persyaratan IELTS yang berbeda, tergantung jurusan yang kamu ambil