Program Master of Arts in Learning Technology and Experience Design Steinhardt School of Culture Education and Human Development New York University

Master of Arts in Learning Technology and Experience Design

Amerika Serikat

41

2

Apa yang akan saya pelajari?

This 30-36 credit MA program focuses on the design, use, and evaluation of digital tools, media and learning experiences for varied contexts such as K–12 schools, universities, workplaces, museums, nonprofits, and international development. Students learn to design impactful learning tools and experiences including traditional and emerging media, VR/AR/XR, simulations, apps, games, maker spaces, learning analytics, artificial intelligence, and more. They produce designs and prototypes that apply research-based principles of design and practice for enriching learning experiences across a spectrum of contexts - from informal to formal, and from face-to-face to online.Students may choose an area of focus specialization including User Experience Design for Learning, Learning Analytics and Educational Data Science, Transformative Learning Design, Games for Learning, or create their own area of focus. Students who take three of the four foundational courses in Games for Learning may declare a formal concentration in Games for Learning.

Saya termasuk departemen apa?

Steinhardt School of Culture Education and Human Development

Pilihan kuliah

Purna Waktu (3 semester)

Biaya kuliah
US$47.260,00 (Rp 740.564.204) per tahun
Housing Reservation Fee - Students must submit a 1000 USD non-refundable/non-transferable housing reservation payment to secure housing
Batas akhir pendaftaran

01/10/2026

Tanggal mulai

Januari 2027

Tempat

New York University

50 West 4th Street,

New York,

10012, Northeast, United States

Persyaratan masuk

Untuk mahasiswa internasional

Applicants for the Master of Arts in Learning Technology and Experience Design are required to have a bachelor's degree from an accredited institution of higher education. In addition, the ideal candidate will have:

  • A minimum cumulative grade point average (GPA) of 3.0 in their bachelor's degree.
  • Demonstrated creativity, vision, and commitment to innovating designs for learning.
  • Some familiarity (professional, academic, or personal) with a related field, such as psychology, education, design, technology, or media.
  • Basic, or preferably, intermediate skills, with using technology (e.g., graphic design, video creation, web applications, etc.).

Your application will be considered as a whole. Acceptance or rejection is not based on your GPA, nor on your technological proficiency.

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