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Learn to build digital worlds and design the tools that increasingly drive our industries. Design. Model. Code. Be as boundless as your imagination.Explore the design, development and production of interactive, immersive and entertainment experiences: simulations and solutions using cuttingedge technology.You will learn how to use software such as Unreal Engine, Unity, Visual Studio, Maya, and Substance to build industry-relevant skills and applications that are in demand in Interactive Entertainment, E-sports, Computing, Digital Technology, Automotive, Healthcare, and many other industries as the world moves ever increasingly to virtual modelling.You can choose to focus on Development (Coding), Design, E-sports, or Content Creation, and study an array of modules from multi-user experience design to the Internet of Things, to the principles of World Design and playability. Via optional placements, projects, exhibitions, competitions, and other events, we’ll support you to put your newfound skills into practice, to harness the power of imagination and visualisation to build digital tools ready for tomorrow.The course is delivered on campus and requires students to attend a two full days per week.Delivery of the course is through a range of methods including lectures, seminars, case-study, discussions, and workshops.The on-site immersive XR Lab provides virtual, augmented, and mixed reality technology including headsets, haptics, biometrics, and motion devices.Via optional placements, projects, exhibitions, competitions and other events, students will be supported in putting their newfound skills and knowledge into practice, harnessing the power of technology, to build highquality digital experiences.**Year One:**Students begin by mastering foundational concepts in computing and digital technology, particularly focusing on interactive, immersive, and entertainment technology. They learn to evaluate and interpret these concepts, honing problem-solving and communication skills crucial for future studies and professional roles.**Year Two:**Building on this foundation, students deepen their understanding of established principles and explore their practical applications, including in employment contexts. They also acquire research skills, enabling them to critically evaluate solutions and contribute to the field's advancement.**Year Three:**In the final year, students attain a comprehensive understanding of interactive, immersive, and entertainment technology, incorporating advanced knowledge and techniques informed by current research. They refine analytical and communication skills, preparing for employment in dynamic professional environments.